In "Left Behind," the series explores new story ground beyond the video games. The Last of Us Episode 7 Answers Big Questions, But Leaves Us With a Bigger Debate Liz Shannon Miller
In the newest episode, feminine hygiene, the rules of football and more got an unexpected spotlight. The Last of Us Episode 6 Recap: The Best Details from “Kin” Eddie Fu and Liz Shannon Miller
The Pitch: The video game adaptation remains an albatross around the neck of many a film and TV producer. For every Silent Hill, there’s a dozen or so Wing Commanders; TV’s no different, even as recently as last year’s weaksauce Halo series for Paramount+. But HBO hopes to break the mold with The Last of Us, their prestige-drama take on the acclaimed Naughty Dog game of the same name. If you’ve played that game, or its divisive sequel (or watched The Walking Dead or any other zombie media over the past few decades), the premise is pretty familiar: The world has been ravaged by a deadly plague that kills millions and turns them into flesh-eating monsters (covered in mutated Cordyceps fungus), and the desperate survivors scramble to stay alive and maintain their huma...
One of 2023’s first big premieres draws viewers into a dark alternate timeline of societal collapse and mold-infested zombies — a world that’s already quite familiar to video game enthusiasts, because they’ve played it. This is why The Last of Us executive producer Craig Mazin says that in adapting the award-winning video games for HBO, he and executive producer Neil Druckmann made sure that any changes they made during the adaptation process were “always purposeful.” “A lot of people, they go, ‘I want to adapt a thing.’ And someone says, ‘Great, you can.’ And then they’re like, ‘I’m changing all of it.’ And I’m like, ‘Well then why did you want to adapt it?’” Mazin tells Consequence during a roundtable interview. “Sometimes counterintuitively, I’m the one that’s saying, ‘You know wh...