For a character that’s been around so long, Mario is in something of a golden period. Since last year his mustache has been spotted in theaters, theme parks, and the best (and weirdest) side-scrolling Super Mario game in a long time. But he’s had a particularly strong run in role-playing games on the Switch, with recent remakes of both Paper Mario: The Thousand-Year Door and the original Super Mario RPG. Now we have Mario & Luigi: Brothership which keeps the streak alive with a blend of charm, humor, and clever gameplay.
Brothership, once again, starts with the brothers getting whisked away to a fantasy realm in need of help. This time it’s the oceanic world of Concordia, which has been broken apart into a series of islands. The bros end up in a place called Ship Shape Island, a name that’s a bit of a misnomer. While it’s technically an island, it’s also a ship, a floating city like something out of Waterworld. Soon they learn that they need to find the other broken-off pieces of Concordia and literally tether them back to Ship Shape, thus putting the world back together again. Also, for some reason, almost everyone in this world has a power socket for a face.
It’s weird, but things start out simple enough, as you have to pilot the seas to find each island, and then travel to them by firing yourself out of a cannon. There’s an overarching plot about an important lighthouse, a revered tree, and some evil electrical components, but Brothership has the most personality when you visit each of the disparate islands to solve their particular problems before connecting them.