The Day of the Devs showcase hosted by iam8bit is, to me, far more exciting than the main Summer Game Fest presentation. While it is fun to get hyped for the big releases, Day of the Devs represents something more concrete. The games featured get their own mini-spotlights with developer commentary and gameplay videos. It gives viewers a clearer picture of what these games are about, especially compared to the seconds-long (and apparently exorbitantly expensive) sizzle reels or teaser trailers shown during the Keigh-3 keynote. My only problem, though, is that there are a lot of games to get excited about, making it hard to narrow it down to the 10 best.
Rock climbing isn’t my thing. In fact, it looks terrifying, and that terror is what makes Cairn look so interesting. In Cairn, you must reach the summit of Mount Kami one piton at a time. You can climb anywhere, but just like in real mountain climbing, you’ll often face sheer walls and unpassable overhangs that force you to find another way up. One of the things I was immediately drawn to was the way the character’s legs shake as they climb, giving the game an air of urgency and danger that I want to experience for myself.